Installing the just created vmod will update the component. After that it is always advisable to uninstall and remove the standalone update rfcmp file from packages folder. ![]() The file size of the vmod is for sure a little bit bigger. When doing so you need to mark the component to be included in the vmod. The standalone component is only an intermediate step in order to create the vmod. It only works fine in All Cars and Tracks. If I create an standalone updating component it doesn't show the drivers when you create a vmod. What I also do, is ALWAYS include the updated component as a part of the vmod. Usually, it basically requires including the original mas file that contains them when packing the incremental update. I am unsure if all of them are actually required but since those are very light files, I always include them all in the update. Incremental updates should always contain several component key files in order to properly work online and offline.įor tracks this is typically aiw, scn, gdb. I have been using incremental updates since the beginning. Important Note: This ServerUnlock.bin will work on any dedicated servers on the remote PC you do not have to rerun this process unless you are installing on another remote server.Īccording to my experience, the updated 1.01 component has not been correctly created. > You should now be all set and ready to run paid content on your server! Upload the file ServerUnlock.bin to your server and place it in. Go back to \Steam\steamapps\common\rFactor 2\UserData and grab the file that has just been generated ServerUnlock.bin ![]() Place the file ServerKeys.bin in \Steam\steamapps\common\rFactor 2\UserData Download ServerKeys.bin to your local PC where you have a Steam install that owns the paid content. ![]() Make sure you go all the way to the last screen, as if you were putting the server online. Next run your server once with free content does not matter which car track. If you already have a server installed make sure and rerun the SteamCMD and update your server. Hosting with paid content on a SteamCMD dedicated server requires a couple of extra steps.įirst of all follow this Guide and setup your server
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